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I don't put in 18+-hour days at work very often. This is one more way to discover that on my team at NVidia, I'm definitely a slacker.
And I'm currently creeping from "18" to "+". Sleep before this evening will be a good and advisable thing.
Fricken' customers :-P
And I'm currently creeping from "18" to "+". Sleep before this evening will be a good and advisable thing.
Fricken' customers :-P
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Re:
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The whole friggin software industry sucks.
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Of course, an interesting way to look at it is to calculate your actual salary. Let's see, 14 hours a day works out to 70 hours a week, which when you calculate overtime means that you're working 85 hours a week as far as salary is concerned. So technically, your hourly salary is 1/2.12 times what you probably think you're getting.
Never has there been an industry that demanded unions, and never have the members of that industry been dedicated to promulgating their own misery as long as possible.